![]() ![]() This is to give you a choice between normal and Bound arrows.īound arrows will automatically equip upon summoning of the bow. "Mystic" Arrows start with Elven damage and upgrade to their glass, ebony, an interval damage of 22, and Daedric equivalents. ![]() At the 25, 50, 75, and 100 intervals, they'll upgrade to their steel, orcish, Dwarven, and Elven equivalents. Mystic Bound Weapons (with the appropriate Mystic Weapons perk) now start off with the equivalent damage of their elven counterparts and will scale, with a Conjuration skill of 100, to the equivalent of their Daedric counterparts tempered to Legendary quality.īound and Mystic Bows scale as the other weapons do the arrows, however, don't.īound Arrows start with the damage of their iron equivalent. As your skill progresses, so does the damage of your weapons.īasic Bound Weapons now start off with the equivalent damage of their iron counterparts and will scale up to about the equivalent of their Daedric counterparts with a Conjuration skill of 100. ![]() All bound weapons (Sword, Battleaxe, Dagger, and Bow) are now directly tied to your Conjuration skill. ![]()
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