As such, you only need to assign 38 points into Strength, 21 points in Dexterity and 22 points into Constitution. *Note: It will be possible, further in the game, to gain 6 “free” points in Strength, 4 “free” points in Dexterity and 3 “free” points in Constitution by utilising Specialisations, Fade Fonts and Fade Essences. As such, when your Strength hits 42, start sharing the points between Strength and Willpower in order to maximise your potential damage output. You will have absolutely no shortage of points, with over 150 available throughout the game. You will also need a Cunning attribute of 16 to maximise your intimidation chances. Dexterity and Constitution are both designed to keep you alive, so you’re looking for an attribute of around 25 in each. You will need a Strength attribute of 42* to wear the best armour in the game. This will give you starting attributes of:Įvery time you level, assign one point each to Strength, Dexterity and Constitution. Put two points into Strength, one point into Dexterity and two points into Constitution. You will start the game, thanks to the Racial bonuses of being a human, with a decent score in Strength, Dexterity and Constitution. This will allow you to dish out serious damage with each hit. We will be concentrating on a two-handed greatsword build. Levelling plan: A Warrior’s greatest assets are Strength and Constitution, though a high Dexterity score will seriously improve your longevity.
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